Game Playing Agent Using Artificial Neural Network
Keywords:
Machine Learning, Artificial Neural Network (ANN), Reinforcement Learning, Q-LearningAbstract
The project focuses to train a game playing agent to learn the game. AI comprises of the neural systems ANN where the neural system produces the controls for playing the game. Based on the Reinforcement Learning technique selections are done subjecting on the information which is collected from the environment. Here, Q-Learning is used where the agent decides the actions based on conditions. Here, the interface Unity SDK is used to build the game.
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